The Naval Shipyard is where the Allied navy are assembled and maintained. It can also use sonar pulses to reveal enemy submarines once the Tech Center is built.
A must on any battlefield with large bodies of water. The Allied Naval Shipyard allows for the construction of Allied ships. It also allows a commander to use a sonar pulse to detect submerged vessels. The more Shipyards a commander has on the field, the faster ships are built.
The Allied Naval Shipyard permits the following support powers:
Ever vigilant of Soviet and Foehn submersibles and the hidden Epsilon navy, the Allies are able to reveal them in an instant whenever their presence is suspected in an area through a Sonar Pulse, making them vulnerable to surface and aerial attacks. Deploying a Sonar Pulse costs nothing but requires 6:00 to recharge and an operational Tech Center.
The Allied Naval Shipyard is also responsible for constructing the following units: